To get the lava-autotiles working without those brown blocky default borders you can use first the tile from beautiful_world_A5b, then use the normal dark-rocky autotile with shift pressed(!) and then you can use the normal lava autotile. For springs you can map mountains in front of rivertiles or use lakes with rivers (there are examples near the little farm village in the south). Here we have the border between 3 "biomes" which contain different areas in themselves (The dead tree area in the mountains, the forest near the city, the green-brownish mountains in the south, the red-green mountains and more brownish-golden trees in the tundra-area in the north.) We see two different types of roads and there are rivers and lakes. Feel free to repost and edit but credit AcoBaco and Kadokawa and post a link to this site credits to AcoBaco (And Kadokawa - These tiles are edits after all!) free for commercial and non-commercial games In the near future I will add some animations for rivers, waterfalls and the sea and stuff, so that they can be placed as events or doodads above the tiles. With these beautiful tiles you can create smooth transitions for your worldmap. I made a few world tile edits that I want to share with you.
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